Hearth & Home
Settlers & First Nations in Dufferin County
Curriculum-based for: Grade 3: Heritage & Identity: Communities in Canada 1780-1850
These are areas throughout the main gallery, artifact storage areas, and museum grounds
designed for immersive cross-curricular learning experiences.
Classes will be divided into small groups and spend about 15 minutes at each station. Groups
rotate through the stations.
Be able to describe the lifestyle (living experiences) of Dufferin County settlers and First Nations peoples.
Inquire to understand challenges that affected the way settlers and First Nations peoples lived.
Participate in an experiment that demonstrates how the rolling hills in Dufferin County made for good farm land. Students plant the 3 sisters: corn, beans,
- FOOD/ NUTRITION
Explore the history behind foods favoured by First Nations and settlers including corn, beans, squash, apples, berries, herbs, milk, and maple syrup. Students get to
experience butter churning and other sensory activities.
- GENERAL STORE
Learn how a general store served growing communities. As pretend settlers, students will have to do some thrify shopping using weights and measures.
Learn about pioneer clothing with a focus on wool. Students will get to see a spinning demonstrations and try carding as they investigate how wool is processed to make textiles.
Watch a demonstration that explores how settlers and First Nations used natural materials to make containers and baskets. Students will make their own clay dish.
- ARCHAEOLOGY/ FIRST NATIONS
Learn about First Nations
peoples by participating in a miniature archaeological dig. Students will find evidence of Native groups having travelled through and hunted in Dufferin County.
Explore local geography including towns and townships, the railway system, and important land formations that would have influenced settlement patterns.
- TOOLS/ CONSTRUCTION
Watch a demonstration of woodworking techniques. Explore different types of hand tools use in woodworking and construction through an identification guessing game.
Inquire what learning in a one-room schoolhouse was like. Students write a question they have about schoolhouse life and practice cursive writing on a slate.
Students can try their skill at various pioneer (Victorian Era) and First Nations games as they learn the history behind them.
As a reward for a great day, your visit will conclude with a traditional barn dance in which students will listen to fiddle music and learn square dancing moves.
Students will visit 5 cross-curricular learning stations in the morning and 5 in the afternoon. Space is limited, so reserve you spot early.
Please see our Education Program brochure for suggested best dates.
Choose either a half day or full day program (2.5 or 5 hours). If you select a half day program, please indicate which 5 stations you would like to visit.